Dungeons & Dragons Tyranny of DragonsDiscover the epic storyline that calls on heroes everywhere to stop the five-headed queen of dragons, Tiamat, from returning to Faerûn.Dragons of the Sword Coast have power far beyond their human, dwarf, and elf neighbors. However, they’ve been uninterested in the affairs of such insignificant beings and exerting control over the civilizations of Faerûn—until now.Evil cultists have discovered the means to bring Tiamat—Queen of Evil Dragons—back from the Nine Hells and wreck a kind of havoc the Forgotten Realms has yet to see. Will they succeed in their quest?
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Hoard of the Dragon Queen
This 96-page adventure, designed and developed by renowned publisher Kobold Press, is the first of two adventures that follow the Tyranny of Dragons storyline. Everything a Dungeon Master needs to create an exciting experience is included.
Players will have the opportunity to play the opening chapters of Hoard of the Dragon Queen at participating Wizards Play Network locations as part of the D&D Encounters in-store play program.Early Release Date: August 8 (available only for Core level stores and above)
Fight the War Against Draconic Oppression
In an audacious bid for power, the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerûn. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together in the fight against the cult. Never before has the need for heroes been so desperate.
The Rise of Tiamat
The Tyranny of Dragons storyline continues in this second 96-page adventure, designed and developed by renowned publisher Kobold Press. Inside these pages lurks everything a Dungeon Master needs to craft a thrilling odyssey of good versus evil.
Early Release Date: October 10 (available only for Core level stores and above)
Avert the Cataclysmic Return of Tiamat
The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again.