Aug 31, 2016
Working with schools can attract players and PR. A store that runs a successful program shares what to expect.
Aug 31, 2016
Working with schools can attract players and PR. A store that runs a successful program shares what to expect.
Working with schools can have enormous benefits for students and retailers alike. Students gain a social outlet and an educational inlet, while retailers gain potential new players, good PR, and the satisfaction of a worthwhile contribution to the community.
Just ask Rook's Comics and Games. They sponsor an after-school gaming club at Bozeman High School.
Owners Sara and Lincoln Erickson were kind enough to share some tips about what to expect from a school initiative—and what schools will expect from you:
1. Find a "Champion"
Rook's program started with a suggestion from a regular, who acted as liaison with the school and pushed the program forward by meeting with the principal and completing paperwork.
2. Recruit a Teacher
Schools often require a teacher to oversee the proceedings, and many will already be sponsoring another club. This is another area where Rook's "champion" helped out.
3. Present Gaming and Your Store in a Positive Light
"Schools are protective of their students, as they should be," says Sara.
Remember that school officials may not be gamers, and may not have a complete understanding of the hobby.
And remember that you're not there to advertise: focus on the educational value, and the benefits will handle themselves.
Check back Friday for a downloadable script you can use to present your program!
4. Assemble Guest Speakers
Sara and Lincoln are assembling a lineup of guests to discuss how Magic has impacted their life.
Invite:
5. Gather Peripherals
Peripherals and amenities you're used to having—Land, dice, Sample Decks—won't be on hand. Use this checklist to make sure you're prepared.
Contact us for sample decks, and contact a student or teacher from among your players, and start your school initiative today!